A downloadable game for Windows

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Be a bug, collect food, escape death and practice some typing!

HomeTRL is an arcade game where you are a little bug who must collect food for it’s family, who lives in the Control key of a gamer’s keyboard. Press a key on your own keyboard to jump to that key in the game and return to control to save your score!

Submitted for the GMTK Jam 2020. Final version released in July 2023.


Final version available now!

Please enjoy the new and much more polished experience 😊
With a completely renewed graphics, unlocking of skins and much more!
From the Half Sunk Games team, a massive thank you to all the players!


Features

  • Arcade game with innovative mechanics
  • Full keyboard as game controller
  • Reworked graphics
  • New UI
  • 8 exclusive skins to unlock
  • In-game tutorial
  • Starring a very cute bug ♥️

 


Developed by Half Sunk Games:
Alejandro Núñez - Programming
Alejandro Trinidad - 3D Modelling and texturing
Isaac "Isi" López - 3D Modelling and texturing, UI Design
Llibert Sans - 3D Modelling and texturing, Animations
Felisa "GhoulMage" Jueves - Music and programming support
Sergio Sánchez - Programming

Special thanks:
Guillem Ruiz

Xibalboys
Updated 12 days ago
StatusReleased
PlatformsWindows
Publisher
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorsHalf Sunk Games, Felisa Flores De Jueves aka. GhoulMage, Llibert_Gamedev, Bobueno, alejandro núñez, elputisimoisi
GenreAction
Made withUnity
Tags3D, Arcade, Casual, Difficult, Game Maker's Toolkit Jam, minigames, Short
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

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Click download now to get access to the following files:

HomeTRL_FinalVersion.zip 70 MB
HomeTRL_PostJamVersion.zip 46 MB
HomeTRL_JamVersion.zip 42 MB

Development log

Comments

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My playthrough starts at 4:13

https://www.youtube.com/watch?v=dKl8MjywV_E&feature=youtu.be

One of the more enjoyable and creative games I've played this game jam! And I'm curios to know, was the a.i. made to be more accurate in predicting the player moves over time or was it equally predictive(so to say)? Gameplay of it from 17:18 - 18:47